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Course Curriculum

Course Curriculum

Unit 01: Introduction
Module 01: Welcome to the course 00:04:00
Module 02: The history of WebXR 00:06:00
Module 03: A 3D Primer 00:05:00
Module 04: The THREE.js Examples 00:06:00
Unit 02: A THREE.js Primer
Module 01: Setting up a simple THREE.js page using modules 00:06:00
Module 02: Creating a rotating Cube 00:10:00
Module 03: The THREE.js editor 00:08:00
Module 04: Geometries 00:07:00
Module 05: Materials 00:06:00
Module 06: Loaders 00:00:00
Unit 03: Introducing WebXR with THREE.js
Module 01: Converting a standard THREE.js web app to use WebXR 00:05:00
Module 02: Customising the VRButton 00:12:00
Module 03: Adding user interaction with a controller device 00:08:00
Module 04: Adding a button press event to the controller 00:09:00
Module 05: Creating a custom controller 00:07:00
Module 06: Accessing the gamepad 00:10:00
Module 07: Moving around a VR world 00:08:00
Module 08: Physics in your VR world 00:12:00
Module 09: Creating an AR experience 00:07:00
Module 10: Controllers in an AR app 00:07:00
Module 11: Touch gestures in an AR app 00:10:00
Module 12: Hit testing in AR 00:10:00
Unit 04: Using complex assets with THREE.js
Module 01: Finding assets online 00:06:00
Module 02: Using Mixamo to setup character animations 00:03:00
Module 03: Using Blender to export assets 00:04:00
Module 04: Using the THREE.js animation system 00:08:00
Unit 05: The WebXR API
Module 01: XRSystem and XRSession 00:04:00
Module 02: XRFrame and XRSpace 00:03:00
Module 03: XRInputSource 00:05:00
Unit 06: Creating an architectural walk-through
Module 01: Moving around an environment 00:06:00
Module 02: Interacting with objects in the scene 00:07:00
Module 03: Using a GazeController 00:03:00
Module 04: Making the app functional on a none XR device 00:04:00
Unit 07: Fun with AR
Module 01: Using AR to create a tape measure 00:11:00
Module 02: Adding dynamic animation to a product 00:04:00
Unit 08: A VR Game
Module 01: Movement by teleporting 00:06:00
Module 02: Interacting with meshes 00:06:00
Module 03: Using a controller as a weapon 00:09:00
Unit 09: VR for training
Module 01: CanvasUI – part 1 00:06:00
Module 02: CanvasUI – part 2 00:04:00
Module 03: Using CanvasUI for training 00:09:00
Resources – Build WebXR, VR and AR, experiences using Three.JS 00:00:00

Create WebXR, VR & AR with Three.JS

4.6 ( 7 REVIEWS )
Duration: 4.52 Hours
  • Course Highlights

The Create WebXR, VR & AR with Three.JS is the best way for you to gain deep insight and knowledge of this topic with the help of industry experts and obtain a certificate after completing the course.

With This course, you will gain knowledge about the fundamental topics and acquire the necessary skills. Our exclusive and advanced curriculum that breaks down the topics is easy to understand, which helps in order to grasp the necessary aspects required for this course. You can study at your own pace with 24/7 access. This course is accessible by any modern device with an internet connection.

Our expert instructors are made available on weekdays to listen to any of your queries via email and help you achieve your goals. The course is specifically designed by industry experts, and it can help you turn your dreams in professional life into a reality.

Join this course with us and step forward to your dream career now!

  • Learning outcome
  • A THREE.js Primer
  • How to Introduce WebXR with THREE.js
  • Using complex assets with THREE.js
  • How to Create an architectural walk-through
  • About VR for training
  • Requirements
  • No formal qualifications required, anyone from any academic background can take this course.
  • Access to any internet-enabled smart device.
  • Why should I take this course?
  • 4+ hours of on-demand video lectures and downloadable resources.
  • Affordable premium-quality E-learning content, you can learn at your own pace.
  • You will receive a completion certificate upon completing the course.
  • Internationally recognized Accredited Qualification will boost up your resume.
  • You will learn the researched and proven approach adopted by successful salespeople to transform their careers.
  • You will be able to incorporate various practical sales techniques successfully and understand your customers better.
  • Who is this course for
  • Students
  • Recent graduates
  • Job seekers


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