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Course Curriculum

Course Curriculum

Unit 01: Introduction
Module 01: Welcome to the course 00:04:00
Module 02: Introduction 00:03:00
Module 03: Parallel Processing 00:02:00
Unit 02: First steps
Module 01: GLSL is not JavaScript 00:07:00
Module 02: Using THREE.js as your development platform 00:08:00
Module 03: Your first shader 00:08:00
Module 04: The vec class 00:04:00
Module 05: Changing the color using the mouse 00:10:00
Module 06: Changing color with time 00:05:00
Module 07: Blending colors 00:06:00
Module 08: Uniforms and varyings 00:05:00
Module 09: Using clamp 00:06:00
Module 10: Using step and smoothstep 00:04:00
Unit 03: Shaping functions
Module 01: Drawing a circle 00:02:00
Module 02: Drawing a square 00:10:00
Module 03: Moving our shape 00:04:00
Module 04: Moving the shape over time 00:02:00
Module 05: Rotating the shape 00:08:00
Module 06: Changing the rotation centre 00:06:00
Module 07: Tiling 00:03:00
Module 08: Drawing circles 00:06:00
Module 09: Drawing lines 00:08:00
Module 10: Combining elements 00:09:00
Module 11: Showing a polygon 00:06:00
Module 12: A brick pattern 00:04:00
Unit 04: Noise
Module 01: What’s all that noise? 00:04:00
Module 02: Using noise to create a fire shader 00:05:00
Module 03: Using noise to create wood and marble 00:04:00
Unit 05: Using textures
Module 01: A simple use of a texture image 00:09:00
Module 02: Ripple the image 00:05:00
Module 03: Blend between images 00:06:00
Module 04: Create a texture from text 00:05:00
Unit 06: Vertex shaders
Module 01: Turning a box into a sphere 00:06:00
Module 02: Using the THREE.js lighting chunks 00:04:00
Module 03: Creating an explosion 00:06:00
Unit 07: Lighting
Module 01: Fresnel shading 00:06:00
Module 02: Environment mapping 00:05:00
Module 03: Bump mapping 00:07:00
Unit 08: Post Processing
Module 01: Using the post-processing shaders that come with THREE.js 00:06:00
Module 02: Creating a custom post-processing shader 00:04:00
Unit 09: Conclusion
Module 01: Conclusion 00:01:00
Resources
Resources – GLSL Shaders from Scratch 00:00:00

GLSL Shaders Training

4.7 ( 9 REVIEWS )
281 STUDENTS
$346.11
  • Course Highlights

Bring GLSL Shaders to your fingertips & boost up your skill with the GLSL Shaders Training
course. This course is designed with the utmost attention and thorough research to help learners getting started with GLSL Shaders.

This course will show you the way to use GLSL to create great shaders, procedural textures, HUD displays for real-time 3d applications and learn how we can use shaders to manipulate the geometry of a model. And all these you can learn at your own pace. These skills will increase your employability in this field, help you stand out from the competition and boost your earning potential in no time. If you are a developer trying to visualise some data in a striking way or a game developer wanting to add some custom effects to your 3d objects surfaces, this is the right place.

Enrol in GLSL Shaders Training
course today and learn from the very best the industry has to offer!

  • Learning outcome
  • Learn to use GLSL to create great shaders.
  • Learn to combine your shaders with lighting effects.
  • Learn how to create procedural textures.
  • Be able to create great image manipulating shaders for cool website effects.
  • Learn how to create explosions and fire shaders.
  • Requirements
  • No formal qualifications required, anyone from any academic background can take this course.
  • Access to any internet-enabled smart device.
  • Why should I take this course?
  • 3+ hours of on-demand video lectures and downloadable resources.
  • Affordable premium-quality E-learning content, you can learn at your own pace.
  • You will receive a completion certificate upon completing the course.
  • Internationally recognized Accredited Qualification will boost up your resume.
  • You will learn the researched and proven approach adopted by successful salespeople to transform their careers.
  • You will be able to incorporate various practical sales techniques successfully and understand your customers better.
  • Who Is This Course For

This course is intended for Web developers looking to use the latest techniques to make phenomenal websites, also 3D developers needing to create their own shaders.

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