Course Highlights
Step into the immersive world of Game development with “Tic-Tac-Toe Clone – The Complete Cocos2d-x C++ Game Course”. From setting up your development environment to crafting a fully functional digital classic, this training walks you through every essential skills in Cocos2d-x using C++. Perfect for aspiring developers, this journey starts with a brief but impactful introduction, guiding you smoothly into a setup process tailored to deliver results.
Moving beyond the basics, you’ll dive into the Game structure—learning scene layering, logical arrangement, and the fundamental mechanics of gameplay. Construct the interactive grid, integrate fluid motion, and apply smart coding principles that give life to your project. With every lesson, you’ll feel your confidence grow as your skills develop. This isn’t just about building a Tic-Tac-Toe—it’s about mastering how a Game should behave and react, setting a foundation for more complex creations in the future.
Finally, explore the finishing touches that elevate any Game. With attention-grabbing popups, layered extras, and dynamic visual interactions, you’ll push your creativity beyond standard limits. Whether you’re entering the Game industry, strengthening your programming portfolio, or simply turning curiosity into capability, this course offers a valuable launchpad. Embrace every section as a level-up toward becoming a Cocos2d-x Game expert.
Learning outcome
- Develop a functional Game using Cocos2d-x C++
- Construct an interactive grid-based Game interface
- Implement scene transitions with efficiency
- Trigger animated popups to enhance user experience
- Optimise Game performance with modular coding
Course media
Why should I take this course?
- Learn advanced Game development using Cocos2d-x C++
- Build a portfolio-ready Game from scratch
- Master scene and UI elements relevant to modern Game design
- Explore hands-on techniques with coding
- Gain skills aligned with current Game industry demands
Career Path
- Junior Game Programmer
- Cocos2d-x Developer
- Gameplay Engineer
- Mobile Game Developer
- C++ Game Architect
Requirements
- Familiarity with basic C++ programming
- A desktop or laptop capable of running Cocos2d-x
- Motivation to build and complete a full Game
Curriculum
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Introduction
00:02:00
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Project Setup
00:15:00
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Scene Creation
00:07:00
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Splash Scene
00:08:00
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Main Menu Scene
00:33:00
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Grid System
00:17:00
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Grid System Part 2
00:26:00
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AI
00:34:00
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Game Over
00:28:00
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Pause
00:23:00
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Achievements
00:08:00
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Extras & Going Forward
00:11:00
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Get Your CPD Certificate
00:01:00
Offer Ends in
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Duration:3 hours, 33 minutes
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Access:1 Year
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Units:13

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