- Course Highlights
Gain the skill of Zbrush modelling with utmost efficiency and gear up with your career by enrolling in this exclusive Zbrush for Absolute Beginners course.
The Zbrush for Absolute Beginners covers all the essential knowledge a beginner will need to understand about ZBrush. Professionals designed the course to help our learners in building both practical and theoretical understanding of Zbrush. Having a good and solid foundation is mandatory to work efficiently in this field, and this all-inclusive course will ensure you just that.
The Zbrush for Absolute Beginners is a self-paced course that allows the learner to complete the course at their convenience and time. Broken down into several short modules to make the lessons easy and understandable to the learners, we provide a quality certification after completing the course.
Join in today to polish your professional career with this on-demand skill!

- Learning outcome
- Learn how to get started with Zbrush
- Gain an understanding of how to make a custom menu in Zbrush
- Creating, Moving and Duplicating Meshes
- Familiar with making the Cape and Change the Background
- Create knowledge about Refining the Body Armor and learn about the Polypaint
- Deepen knowledge about Materials and Light in Zbrush

- Requirements
- No formal qualifications required, anyone from any academic background can take this course.
- Access to any internet-enabled smart device.
- Why should I take this course?
- 9+ hours of on-demand video lectures and downloadable resources.
- Affordable premium-quality E-learning content, you can learn at your own pace.
- You will receive a completion certificate upon completing the course.
- Internationally recognized Accredited Qualification will boost up your resume.
- You will learn the researched and proven approach adopted by successful salespeople to transform their careers.
- You will be able to incorporate various practical sales techniques successfully and understand your customers better.
- Who is This Course for
- Ambitious learners who have already worked in the film and game developing sector
- The new film and game developers
- Individuals who have the enthusiasm to gain a new skill
Course Curriculum
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Module 01: Introduction
00:03:00
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Module 02: Getting Started with Zbrush
00:25:00
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Module 03: Customizing Zbrush Interface Or Load One
00:22:00
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Module 04: Making A Custom Menu in Zbrush
00:15:00
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Module 05: Reference, Dynamesh And Curve Tube Brush
00:21:00
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Module 06: Creating, Moving and Duplicating Meshes
00:20:00
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Module 07: Working with Masks and Polygroups
00:20:00
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Module 08: Low Poly Modelling with The Zmodeler Brush
00:20:00
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Module 09: Making the Thickness of The Armors and Mirror Tool
00:21:00
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Module 10: Refining the Legs
00:22:00
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Module 11: Dynamic Subdivisions and Crease
00:22:00
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Module 12: Making the Arms
00:20:00
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Module 13: Making the Cape and Change the Background
00:20:00
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Module 14: Refining the Body Armor
00:20:00
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Module 15: Three Ways to Make the Spikes on the Shoulders
00:20:00
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Module 16: Applying Dynamesh Subdivisions and Merging Subtools
00:22:00
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Module 17: Making Some Tweaks and Starting the Sword
00:22:00
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Module 18: Making the Sword Part 2
00:15:00
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Module 19: Making A Face and Adding Detail
00:20:00
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Module 20: Brush Alphas and Continue the Detailing
00:20:00
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Module 21: More Detailing
00:20:00
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Module 22: Final Detailing
00:15:00
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Module 23: Starting the Polypaint
00:19:00
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Module 24: Polypainting Like Professionals
00:20:00
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Module 25: Finishing the Polypaint
00:12:00
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Module 26: Posing the Character
00:09:00
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Module 27: Intro to Materials and Light in Zbrush
00:13:00
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Module 28: Document Resolution and Render
00:15:00
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Module 29: Making the Render Passes and Compose in Photoshop
00:20:00
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Module 30: Final Touches and Adding Rim Light
00:15:00
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Downloadable Contents
Offer Ends in

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Duration:9 hours, 8 minutes
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Access:1 Year
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Units:31

